New York STEM standards: hands-on mechanical engineering activities

New York Standards Mapping

Teachers can use Toyineer projects to address selected New York State P-12 Science Learning Standards, Technology Learning Standards and Next Generation Mathematics Learning Standards through hands-on mechanical construction.

Alignment reviewed October 2026.


Standards and evidence.

These alignments use only the ordinary Toyineer construction process. They do not depend on a separate extension activity.

I. New York State P-12 Science Learning Standards: Forces and Motion

Grade 33-PS2-2
Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to predict future motion.
Toyineer rockers, sliders and push rods move back and forth along the same path every cycle, much like the see-saw example in the standard’s clarification statement. Learners can observe one cycle of a working toy and predict where, and in which direction, the moving part will travel next.

II. New York State Learning Standards for Mathematics, Science, and Technology: Standard 5 — Technology

ElementaryStandard 5, Key Idea 4
Assemble and operate simple technological systems, including those with interconnecting mechanisms to achieve different kinds of movement.
This is the ordinary Toyineer build. Learners assemble a working toy whose interconnecting parts produce sliding, rocking or pivoting movement, and then operate it to see how those parts work together.
ElementaryStandard 5, Key Idea 4
Understand that larger systems are made up of smaller component subsystems.
Learners build each part separately and then join the parts into one working toy, seeing directly how the finished system depends on every component they made.
ElementaryStandard 5, Key Idea 2
Develop basic skill in the use of hand tools.
Every build requires learners to cut parts free, fold lines along a ruler and assemble components accurately with simple hand tools.

III. New York State Next Generation Mathematics Learning Standards: Geometry

KindergartenNY-K.G.3
Understand the difference between two-dimensional (lying in a plane, “flat”) and three-dimensional (“solid”) shapes.
Toyineer begins with flat printed parts and transforms them into three-dimensional structures, giving educators a direct physical example of the distinction between 2-D and 3-D form.
Grade 1NY-1.G.2
Compose two-dimensional shapes (rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles) or three-dimensional shapes (cubes, right rectangular prisms, right circular cones, and right circular cylinders) to create a composite shape, and compose new shapes from the composite shape.
Learners join separately folded components, such as box-like housings and sleeves, into larger assemblies, and then combine those assemblies into one composite mechanical object.

Official standards sources: New York State P-12 Science Learning Standards, New York State Learning Standards for Mathematics, Science, and Technology: Standard 5 and New York State Next Generation Mathematics Learning Standards.


Hands-on evidence for standards-aligned learning.

Teachers can use Toyineer projects to address these standards. Students also gain skill in their use of tools and appreciate the importance of accuracy in engineering.

All standards pages